Nintendo's New 'Legend of Zelda' Is Officially 1 of the Highest-Rated Games of All Time

Nairavoice | 4h ago 19 0 6 min read
Nintendo's New 'Legend of Zelda' Is Officially 1 of the Highest-Rated Games of All Time

Hannah covers horror, sci-fi, and games at Collider, where she writes news and features, reviews new releases, and interviews the people who make them. She’s helping build out Collider‘s gaming coverage, with Pokémon as one of her specialties. If she isn’t writing about a monster, she’s probably watching one on a tape from her VHS collection.

The moment Link pulls the Master Sword from its pedestal, The Legend of Zelda: Ocarina of Time makes saving Hyrule feel considerably less like a childhood adventure. Seven years disappear, familiar places become hostile, and returning home offers little comfort. Those are the moments that make Nintendo‘s 1998 classic worth revisiting, even when you know exactly what is waiting outside the Temple of Time.

For the Nintendo Switch 2 remake, the challenge is getting players to feel that loss again while making the adventure work for people approaching it for the first time. Affection for the original can only carry a remake so far, especially when newcomers have no nostalgic attachment to wrestling with an old camera or repeatedly opening a menu to change their boots.

The Legend of Zelda: Ocarina of Time‘s remake has debuted with a 96 Metascore, making it the highest-rated game of 2026 so far. That puts it three points behind the Nintendo 64 original’s record-setting 99, but with a much larger pool of critics: 80 reviews compared with the original’s 22. It also surpasses Ocarina of Time 3D, which earned a 94 on Nintendo 3DS.

Four worlds and four completely different ideas of what a good life
looks like. This is where you belong, what it would ask of you, and what you would get back in
return.

You belong somewhere old enough that the mountains have names and
somebody can still tell you who gave them. Middle-earth is for people who think the right
thing is worth doing even when it will not be finished in their lifetime.

  • This is the only world on the list where doing good is understood as a very long defeat,
    fought anyway, by people who will never see how it ends.
  • You are drawn to grandeur, to white cities and deep forges and the sense that almost
    everything you touch is older than your entire family line.
  • The Rings of Power is set in the last good age before it all goes wrong, which gives
    every quiet scene in it a slightly unbearable weight.
  • You would take the hard road, and you would take it on foot.

You want the sea, a crew, and absolutely nobody telling you where
you are allowed to go. The Grand Line is the world for people whose main ambition in life is
finding out what is over there.

  • One Piece has run for decades on one very simple engine, which is a group of people who
    each want something impossible and have decided to go and get it together.
  • You collect people. Your ideal crew is a set of misfits who were each written off
    somewhere else before you turned up and offered them a better idea.
  • The world is enormous and deliberately ridiculous, and the emotional gut punches land
    harder because of that rather than in spite of it.
  • You would set sail knowing the map runs out, which is more or less the entire point of
    it.

You would rather be feared and useful than liked and useless. The
Continent is a world where the monsters are the straightforward part of the job and the
people are where it all gets complicated.

  • Witchers get paid to do what nobody else will and resented for existing at all, which is
    a trade most people would refuse and you would probably accept.
  • You have no real illusions about which side is the good one, largely because on the
    Continent that question tends to have a disappointing answer.
  • The best of these stories are not about the fighting. They are about somebody with a
    rigid code being repeatedly cornered into caring about people.
  • You would take the coin, finish the job properly, and be out of town before the story
    got told wrong.

You want the myths to be real and loose in the actual world, and
you want to find out at about thirteen that you were never anywhere near as ordinary as
everybody kept telling you.

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  • Percy Jackson takes the oldest stories we have and drops them into car parks and diners,
    which makes the gods considerably funnier and a great deal worse.
  • You would be the kid every school gave up on, who turns out to have been built for
    something nobody thought to test for.
  • The series is genuinely about friendship rather than destiny, and it says so out loud
    every time a prophecy tries to get in the way.
  • Camp Half-Blood is the real fantasy here: a place where the thing that made you
    difficult everywhere else is the thing that makes you belong.

What Are Critics Saying About ‘Ocarina of Time’s Remake?

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    Image via Nintendo</figure>

The reviews give returning players reasons to come back beyond seeing familiar locations with new graphics. GamesRadar+ awarded the remake five stars, with Anna Koselke calling it “a remake for the ages.” Meanwhile, TechRadar’s review highlights how freely Link moves through those spaces, thanks to the added jump and dash controls and a camera players can rotate themselves. Exploring Kokiri Forest comes with a different sense of freedom when moving around it requires less negotiation with the controls.

Nintendo confirms that the remake adds dedicated movement commands and right-stick camera control. Those changes matter for players coming from Breath of the Wild or Tears of the Kingdom, whose expectations of controlling Link are very different from what the Nintendo 64 offered. They make the older adventure easier to enter while preserving its more directed progression through dungeons, equipment upgrades, and carefully constructed puzzles. And yes, the Water Temple gets some help. Reviews from TechRadar and Destructoid specifically note the ability to equip and remove the Iron Boots through the D-pad. Anyone who remembers interrupting the action to manage those boots will understand why that deserves attention. The dungeon can challenge your understanding of its changing water levels without making every equipment change another interruption.

The praise comes with a useful reservation for veterans. RPG Site found that Link’s expanded movement and the streamlined experience made stretches easier than remembered, and criticized the absence of a Hero Mode or Master Quest option. Players hoping for a tougher return should keep that in mind. For newcomers, however, the reviews suggest an inviting way to discover why this particular version of Hyrule has stayed with people for 28 years.

The Legend of Zelda: Ocarina of Time releases November 5 exclusively on Nintendo Switch 2.

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Nairavoice
Nairavoice

Contributor at NairaVoice.com.ng

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