Hannah covers horror, sci-fi, and games at Collider, where she writes news and features, reviews new releases, and interviews the people who make them. She’s helping build out Collider‘s gaming coverage, with Pokémon as one of her specialties. If she isn’t writing about a monster, she’s probably watching one on a tape from her VHS collection.
Eight years is enough time to start several Skyrim playthroughs, promise to try a different build, and somehow become a stealth archer again. Bethesda’s fantasy RPG has remained an easy place to return to while its successor takes shape. For players waiting to explore somewhere new, however, another trip to Whiterun can only do so much.
The Elder Scrolls 6 was announced in 2018 with a brief teaser that gave fans a landscape to examine and very little else. Since then, the project has remained one of Bethesda’s most anticipated games. Even its name has been a question mark, with the numbered title leaving open which part of Tamriel players would visit next.
According to The Verge’s Tom Warren, Bethesda’s next RPG will be called The Elder Scrolls 6: Sentinel. Citing sources familiar with the publisher’s plans, Warren reports that an announcement could arrive as soon as November. He expects a title reveal, rather than a larger presentation. The report also identifies Hammerfell as the setting and says the story will explore the history of the Elder Scrolls themselves. Bethesda has not publicly confirmed those details as of the time of writing this article.
Four worlds and four completely different ideas of what a good life
looks like. This is where you belong, what it would ask of you, and what you would get back in
return.
You belong somewhere old enough that the mountains have names and
somebody can still tell you who gave them. Middle-earth is for people who think the right
thing is worth doing even when it will not be finished in their lifetime.
- This is the only world on the list where doing good is understood as a very long defeat,
fought anyway, by people who will never see how it ends. - You are drawn to grandeur, to white cities and deep forges and the sense that almost
everything you touch is older than your entire family line. - The Rings of Power is set in the last good age before it all goes wrong, which gives
every quiet scene in it a slightly unbearable weight. - You would take the hard road, and you would take it on foot.
You want the sea, a crew, and absolutely nobody telling you where
you are allowed to go. The Grand Line is the world for people whose main ambition in life is
finding out what is over there.
- One Piece has run for decades on one very simple engine, which is a group of people who
each want something impossible and have decided to go and get it together. - You collect people. Your ideal crew is a set of misfits who were each written off
somewhere else before you turned up and offered them a better idea. - The world is enormous and deliberately ridiculous, and the emotional gut punches land
harder because of that rather than in spite of it. - You would set sail knowing the map runs out, which is more or less the entire point of
it.
You would rather be feared and useful than liked and useless. The
Continent is a world where the monsters are the straightforward part of the job and the
people are where it all gets complicated.
- Witchers get paid to do what nobody else will and resented for existing at all, which is
a trade most people would refuse and you would probably accept. - You have no real illusions about which side is the good one, largely because on the
Continent that question tends to have a disappointing answer. - The best of these stories are not about the fighting. They are about somebody with a
rigid code being repeatedly cornered into caring about people. - You would take the coin, finish the job properly, and be out of town before the story
got told wrong.
You want the myths to be real and loose in the actual world, and
you want to find out at about thirteen that you were never anywhere near as ordinary as
everybody kept telling you.
- Percy Jackson takes the oldest stories we have and drops them into car parks and diners,
which makes the gods considerably funnier and a great deal worse. - You would be the kid every school gave up on, who turns out to have been built for
something nobody thought to test for. - The series is genuinely about friendship rather than destiny, and it says so out loud
every time a prophecy tries to get in the way. - Camp Half-Blood is the real fantasy here: a place where the thing that made you
difficult everywhere else is the thing that makes you belong.
‘The Elder Scrolls 6’ Could Get Its Name During Skyrim’s Anniversary Month
<<img src="https://static0.colliderimages.com/wordpress/wp-content/uploads/2021/08/the-elder-scrolls-v-skyrim-social-featured.jpg?q=70&fit=crop&w=825&dpr=1" />
Image via Bethesda</figure>
November would be a fitting time for Bethesda to revisit its fantasy franchise. The Elder Scrolls 5: Skyrim originally launched on November 11, 2011, making next month its 15th anniversary. The date has already supplied the studio with an occasion to celebrate the game, including its tenth-anniversary edition and concert in 2021. Those celebrations also demonstrate just how much life Skyrim has had beyond its original release. Its Anniversary Edition brought together the Special Edition and a substantial collection of Creation Club additions, including quests and equipment. Even with plenty of other open-world RPGs competing for players’ attention, Bethesda’s snowy province has proven difficult to leave behind.
The next mainline installment carries a different kind of expectation. Morrowind, Oblivion, and Skyrim each gave their adventures an identity closely associated with a particular destination. A subtitle for the sixth game would finally give players a name to attach to the next chapter, even while many of its larger questions remain unanswered.
No release date for The Elder Scrolls 6 has been announced. For now, the prospect of a November title reveal offers fans a reason to watch Bethesda’s next move, with Skyrim’s anniversary approaching and another journey through Tamriel still ahead.
The Elder Scrolls
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